

That means lots of layers and good layer names so you know how all the layers overlap in 3D. It’s important to make sure that all the layers overlap correctly to maintain the illusion of a 3D object.

What I found especially important when using the Grease Pencil was layer management.

I found the actual process of using Grease Pencil simple and straightforward. I found myself having to simplify strokes often to keep the file manageable. Each stroke is made of many individual points that when combined, create a very bloated file. Here’s where I hit a bit of a speed bump: the more details I added, the significantly laggier my Blender file became. Using the completed mesh as my template, I traced over the object to create my linework. I decided to first block out my buildings in 3D first so that I could get a better sense of the depth and proportions. Once I had a plan on what I wanted to make, I imported my reference drawings into Blender. These characters would also give me the opportunity to try out Blender’s Grease Pencil Animation tools. This would make modelling and drawing in 3D space easier to do.įinally, I created some character designs to populate the scene. Once I had settled on an idea, I started working on a color palette for the illustration. I did this to see how a highly detailed Grease Pencil scene in Blender would perform on my laptop.įrom there, I chose the sketch in the center which was inspired by some of the streets I saw while visiting Buenos Aires. I wanted to start ambitious by making these illustration ideas detailed and complex. This helped to pin down a direction to go in. My first Blender Grease Pencil illustration Making Scenes in 3D Sketching Out Ideasīefore jumping into Blender, I sketched out ideas related to complex urban environments. On top of that, I wanted to see how far I could push myself to create complex scenes within this different medium. After I saw Dedouze’s work, I wanted to get a better understanding of the tool myself.
